第七课课后作业动动手第二题为什么浏览器一直在载入
fishc.js/*
* --> 要求 <--
* A. 开启弹幕效果
* B. 开启星星特效
* C. 在fishc.css中找到并完成该需求
*/
window.onload =function(){
var RUN_AS_ANIMATION = true,
wrapper, canvas, context, width = 600, height = 600, Tau = Math.PI * 2,
systems = [],
mouseX = 0, mouseY = 0, repelMouse = true,
copyCount = 1, sequenceCount = 0, maxSequenceCount = 22, sequenceDelay = 2000,
orbitting = false, orbitAngle, orbitDegrees = 0, orbitSpeed = 1, orbitalRadius = 10, PI180 = Math.PI / 180,
orbitVX, orbitVY,
colourInterval,
repaintColour = "rgba(0,0,0, .05)",
pathObjects = [];
pathObjects.push({
pLength: 0,
dom: null,
pcStep: 0,
pt: null,
id: "heart",
shape: "M 209.95 88.4 Q 210 86.85 210 86.5 210 86.05 210 85.6 210.65 27.5 177.7 7.25 143.7 -13.75 104.9 26 66.3 -13.75 32.3 7.25 -1.85 28.2 0.1 89.75 2.05 151.35 104.9 230 207.95 151.35 209.9 89.75 209.9 89.05 209.95 88.4 Z"
}),
// 注销了此函数的块注释
pathObjects.push({
pLength: 0,
dom: null,
pcStep: 0,
pt: null,
id: "star",
shape: "M 0 115.05 L 81.35 86.25 83.55 0 136 68.5 218.7 43.95 169.8 115.05 218.7 186.1 136 161.55 83.55 230 81.35 143.8 0 115.05 Z"
}),
pathObjects.push({
pLength: 0,
dom: null,
pcStep: 0,
pt: null,
id: "circle",
shape: "M 220 110 Q 220 155.6 187.75 187.8 155.6 220 110 220 64.4 220 32.15 187.8 0 155.6 0 110 0 64.4 32.15 32.2 64.4 0 110 0 155.6 0 187.75 32.2 220 64.4 220 110 Z"
}),
pathObjects.push({
pLength: 0,
dom: null,
pcStep: 0,
pt: null,
id: "smallHeart",
shape: "M 174.15 97.5 Q 174.2 96.45 174.2 96.25 174.2 95.95 174.2 95.65 174.6 57.35 152.9 44.05 130.5 30.2 104.95 56.4 79.55 30.2 57.15 44.05 34.65 57.85 35.9 98.35 37.2 138.95 104.95 190.75 172.85 138.95 174.15 98.35 174.15 97.9 174.15 97.5 Z"
}),
pathObjects.push({
pLength: 0,
dom: null,
pcStep: 0,
pt: null,
id: "hallow",
shape: "M 220 188.7 L 219.5 187.75 Q 219.25 188.25 219.05 188.7 L 220 188.7 Z M 219.5 187.75 L 107.3 0.95 107.3 63.075 Q 107.85 63.05 108.4 63.05 116.65 63.05 124.15 64.95 140.05 68.9 152.5 81.3 170.75 99.6 170.75 125.4 170.75 139.9 165 152.05 M 219.05 188.7 L 106.95 188.7 0 188.7 107 0.45 107.3 0.95 M 106.95 188.7 L 106.95 187.75 106.9 187.75 Q 82 187.25 64.3 169.5 46 151.25 46 125.4 46 111.2 51.55 99.3 56.1 89.5 64.3 81.3 82 63.55 106.9 63.1 L 106.95 63.1 Q 107.125 63.087890625 107.3 63.075 L 107.3 187.75 Q 107.480859375 187.75 107.65 187.75 108 187.75 108.4 187.75 134.2 187.75 152.5 169.5 160.3 161.7 164.75 152.5 M 107.3 187.75 Q 107.1302734375 187.75 106.95 187.75"
}),
pathObjects.push({
pLength: 0,
dom: null,
pcStep: 0,
pt: null,
id: "kiss",
shape: "M 220 111.85 Q 219.6 112.1 219.2 112.35 187.4 131.35 162.3 153.55 141.15 172.15 110.5 173.35 79.15 172.4 57.8 153.55 32.6 131.3 0.6 112.2 0.3 112.05 0.05 111.85 M 219.2 112.35 Q 215.5 113.85 202.2 106.5 187.95 98.5 165 71 142.4 43.9 109.9 62.05 77.35 43.9 54.75 71 31.8 98.5 17.55 106.5 4.25 113.85 0.6 112.2 M 36.3 113.85 Q 65.95 119.15 84.55 120.75 109.25 111.8 130.8 120.05 151.35 118.9 179.7 113.85 M 84.55 120.75 Q 109.25 127.95 130.8 120.05"
}),
window.requestAnimFrame = (function () {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function (callback, element) {
window.setTimeout(callback, 1000 / 60);
};
})();
var ParticleSystem = function (id) {
Object.defineProperty(this, 'colour', {value: '#FF1515', writable: true});
Object.defineProperty(this, 'friction', {value: .9, writable: true}); // f < 1 == slows;f > 1 == speeds up
Object.defineProperty(this, 'height', {value: 100, writable: true});
Object.defineProperty(this, 'id', {value: id, writable: true});
Object.defineProperty(this, 'maxSpeed', {value: 10, writable: true});
Object.defineProperty(this, 'mouseRepelDist', {value: 100, writable: true}); // Size of repel circle
Object.defineProperty(this, 'mouseForce', {value: .05, writable: true}); // dist particle moves when influenced by mouse. lower number: blends shape more: .05 - n
Object.defineProperty(this, 'numParticles', {value: 50, writable: true});
Object.defineProperty(this, 'particles', {value: [], writable: true});
Object.defineProperty(this, 'repelMouse', {value: true, writable: true});
Object.defineProperty(this, 'springTo', {value: true, writable: true});
Object.defineProperty(this, 'springForce', {value: .01, writable: true}); // speed of return to spring point. tightness
Object.defineProperty(this, 'wandering', {value: true, writable: true});
Object.defineProperty(this, 'wander', {value: .05, writable: true}); // bigger number - fuzzier .05 just perceptible
Object.defineProperty(this, 'wanderMod', {value: this.wander * .5, writable: true});
Object.defineProperty(this, 'width', {value: 100, writable: true});
Object.defineProperty(this, 'x', {value: 0, writable: true});
Object.defineProperty(this, 'y', {value: 0, writable: true});
}
ParticleSystem.prototype.setWander = function (value) {
this.wander = value;
this.wanderMod = value * .5
}
ParticleSystem.prototype.generate = function () {
for (var j = 0; j < pathObjects.length; j += 1) {
pathObjects.pcStep = pathObjects.pLength / this.numParticles;
}
var pShapeArrayX, pShapeArrayY;
for (var i = 0; i < this.numParticles; i++) {
pShapeArrayX = [];
pShapeArrayY = [];
for (var p = 0; p < pathObjects.length; p += 1) {
pathObjects.pt = pathObjects.dom.getPointAtLength(i * pathObjects.pcStep);
pShapeArrayX.push(pathObjects.pt.x + ((this.width - 220) / 2));
pShapeArrayY.push(pathObjects.pt.y + ((this.height - 230) / 2));
}
var p = new Particle("p" + i, pShapeArrayX, pShapeArrayY, this);
this.particles.push(p);
}
}
ParticleSystem.prototype.update = function () {
var particle;
for (var i = 0; i < this.numParticles; i++) {
particle = this.particles;
particle.pUpdate();
}
}
ParticleSystem.prototype.pShapeMorph = function (value) {
var particle;
for (var i = 0; i < this.numParticles; i++) {
particle = this.particles;
particle.pChangeSpringPoint(value);
}
}
var Particle = function (id, x, y, parentSystem) {
Object.defineProperty(this, 'id', {value: id, writable: true});
Object.defineProperty(this, 'shapesX', {value: x, writable: true});
Object.defineProperty(this, 'shapesY', {value: y, writable: true});
Object.defineProperty(this, 'x', {value: this.shapesX, writable: true});
Object.defineProperty(this, 'y', {value: this.shapesY, writable: true});
Object.defineProperty(this, 'sx', {value: this.x, writable: true});
Object.defineProperty(this, 'sy', {value: this.y, writable: true});
Object.defineProperty(this, 'vx', {value: 0, writable: true});
Object.defineProperty(this, 'vy', {value: 0, writable: true});
Object.defineProperty(this, 'densityScore', {value: 1, writable: true});
Object.defineProperty(this, 'parentSystem', {value: parentSystem, writable: true});
return this;
}
Particle.prototype.pChangeSpringPoint = function (value) {
if (value < 0) value = 0;
if (value >= this.x.length) value = this.x.length - 1;
this.sx = this.shapesX;
this.sy = this.shapesY;
}
Particle.prototype.pUpdate = function () {
if (this.parentSystem.wandering) {
this.vx += Math.random() * this.parentSystem.wander - this.parentSystem.wanderMod;
this.vy += Math.random() * this.parentSystem.wander - this.parentSystem.wanderMod;
}
this.vx *= this.parentSystem.friction;
this.vy *= this.parentSystem.friction;
var speed = Math.sqrt(this.vx * this.vx + this.vy * this.vy);
if (speed > this.parentSystem.maxSpeed) {
this.vx = this.parentSystem.maxSpeed * this.vx / speed;
this.vy = this.parentSystem.maxSpeed * this.vy / speed;
}
if (this.parentSystem.springTo) {
this.vx += (this.sx - this.x) * this.parentSystem.springForce;
this.vy += (this.sy - this.y) * this.parentSystem.springForce;
}
if (this.parentSystem.repelMouse) {
var dx = mouseX - this.x;
var dy = mouseY - this.y;
var dist = Math.sqrt(dx * dx + dy * dy);
if (dist < this.parentSystem.mouseRepelDist) {
var tx = mouseX - this.parentSystem.mouseRepelDist * dx / dist;
var ty = mouseY - this.parentSystem.mouseRepelDist * dy / dist;
this.vx += (tx - this.x) * this.parentSystem.mouseForce;
this.vy += (ty - this.y) * this.parentSystem.mouseForce;
}
}
this.x += this.vx;
this.y += this.vy;
};
function get(id) {
return document.getElementById(id);
}
function createCanvas(id, w, h) {
var tCanvas = document.createElement("canvas");
tCanvas.width = w;
tCanvas.height = h;
tCanvas.id = id;
return tCanvas;
}
function init() {
var tPath;
for (var i = 0; i < pathObjects.length; i += 1) {
tPath = document.createElementNS('http://www.w3.org/2000/svg', 'path');
tPath.setAttribute('d', pathObjects.shape);
pathObjects.dom = tPath;
pathObjects.pLength = tPath.getTotalLength();
}
wrapper = get("wrapper");
canvas = createCanvas("canvas", width, height);
wrapper.appendChild(canvas);
context = canvas.getContext("2d");
var system1 = new ParticleSystem('pSys1');
systems.push(system1);
system1.width = width;
system1.height = height;
system1.maxSpeed = 3;
system1.scalar = .3;
system1.numParticles = 100;
system1.x = 150;
system1.y = 150;
system1.setWander(1);
system1.generate();
}
function update() {
for (var i = 0; i < systems.length; i++) {
systems.update();
}
if (orbitting) {
doOrbit();
}
}
function draw() {
var system;
for (var i = 0; i < systems.length; i++) {
system = systems;
context.fillStyle = system.colour;
var particle;
for (var j = 0; j < system.numParticles; j += 1) {
particle = system.particles;
context.beginPath();
if (particle.densityScore > 0) {
context.arc(particle.x, particle.y, particle.densityScore, 0, Tau, false);
}
context.fill();
}
}
}
function animate() {
context.fillStyle = repaintColour;
context.fillRect(0, 0, width, height);
update();
draw();
requestAnimFrame(animate);
}
function setUpEvents() {
function getMousePos(canvas, evt) {
var rect = canvas.getBoundingClientRect();
return {
x: evt.clientX - rect.left,
y: evt.clientY - rect.top
};
}
canvas.addEventListener('mousemove', function (evt) {
var mousePos = getMousePos(canvas, evt);
mouseX = mousePos.x;
mouseY = mousePos.y;
}, false);
}
function doOrbit() {
orbitAngle = orbitDegrees * PI180;
orbitDegrees += orbitSpeed;
orbitVX = orbitalRadius * Math.cos(orbitAngle);
orbitVY = orbitalRadius * Math.sin(orbitAngle);
mouseX = orbitVX + width * .5;
mouseY = orbitVY + height * .5;
orbitSpeed *= 1.003;
orbitalRadius *= 1.003;
}
function randomColour() {
var r = Math.round(Math.random() * 125) + 130,
g = Math.round(Math.random() * 155) + 100,
b = Math.round(Math.random() * 155) + 100;
return 'rgb(' + r + ',' + g + ',' + b + ')';
}
function clickHandler(evt) {
switch (evt.target.id) {
case "heart":
systems.pShapeMorph(0);
break;
case "star":
systems.pShapeMorph(1);
break;
case "circle":
systems.pShapeMorph(2);
break;
case "hallow":
systems.pShapeMorph(4);
break;
case "kiss":
systems.pShapeMorph(5);
break;
case "wander":
systems.setWander(evt.target.value);
break;
case "friction":
systems.friction = evt.target.value;
break;
case "mouseDistance":
systems.mouseRepelDist = evt.target.value;
break;
case "mouseForce":
systems.mouseForce = evt.target.value;
break;
case "springForce":
systems.springForce = evt.target.value;
break;
default:
/* [[-_-]] */
}
}
function enableUI() {
get("heart").addEventListener("click", clickHandler, false);
get("star").addEventListener("click", clickHandler, false);
get("circle").addEventListener("click", clickHandler, false);
get("hallow").addEventListener("click", clickHandler, false);
get("kiss").addEventListener("click", clickHandler, false);
get('wander').addEventListener("change", clickHandler, false);
get('friction').addEventListener("change", clickHandler, false);
get('mouseDistance').addEventListener("change", clickHandler, false);
get('mouseForce').addEventListener("change", clickHandler, false);
get('springForce').addEventListener("change", clickHandler, false);
get('UI').style.display = "block";
}
function sequencer() {
sequenceCount++;
switch (sequenceCount) {
case 2:
sequenceDelay = 3000;
systems.colour = '#CACAF8';
get("w" + (copyCount++)).style.display = "none";
get("w" + copyCount).style.display = "block";
systems.pShapeMorph(1);
break;
case 3:
sequenceDelay = 3000;
systems.colour = '#FF1515';
get("w" + (copyCount++)).style.display = "none";
get("w" + copyCount).style.display = "block";
systems.pShapeMorph(0);
break;
case 4:
sequenceDelay = 500;
systems.colour = '#69359c';
systems.pShapeMorph(3);
break;
case 5:
sequenceDelay = 500;
systems.colour = '#FF1515';
systems.pShapeMorph(0);
break;
case 6:
sequenceDelay = 500;
systems.colour = '#69359c';
get("w" + (copyCount++)).style.display = "none";
get("w" + copyCount).style.display = "block";
systems.pShapeMorph(3);
break;
case 7:
sequenceDelay = 600;
systems.colour = '#FF1515';
systems.pShapeMorph(0);
break;
case 8:
sequenceDelay = 500;
systems.colour = '#69359c';
systems.pShapeMorph(3);
break;
case 9:
sequenceDelay = 1000;
systems.colour = '#FF1515';
systems.pShapeMorph(0);
break;
case 10:
sequenceDelay = 3500;
systems.pShapeMorph(2);
get("w" + (copyCount++)).style.display = "none";
get("w" + copyCount).style.display = "block";
break;
case 11:
sequenceDelay = 1200;
get("w" + (copyCount++)).style.display = "none";
get("w" + copyCount).style.display = "block";
mouseX = width * .5;
mouseY = height * .5;
systems.mouseForce = 7;
systems.mouseRepelDist = 175;
systems.springForce = .1;
systems.setWander(.05);
break;
case 12:
sequenceDelay = 9000;
orbitting = true;
break;
case 13:
sequenceDelay = 10000;
systems.colour = randomColour();
colourInterval = setInterval(function () {
systems.colour = randomColour();
}, 500);
get("w" + (copyCount++)).style.display = "none";
get("w" + copyCount).style.display = "block";
break;
case 14:
sequenceDelay = 2000;
clearInterval(colourInterval);
systems.colour = '#FFFFFF';
break;
case 15:
sequenceDelay = 300;
systems.colour = '#FF1515';
get("w" + (copyCount++)).style.display = "none";
get("w" + copyCount).style.display = "block";
orbitting = false;
systems.pShapeMorph(0);
mouseX = width * .5;
mouseY = height * .5;
break;
case 16:
sequenceDelay = 300;
systems.mouseForce = 6;
systems.mouseRepelDist = 150;
break;
case 17:
sequenceDelay = 300;
systems.mouseForce = 4;
systems.mouseRepelDist = 100;
break;
case 18:
sequenceDelay = 7000;
systems.mouseForce = 0.05;
systems.mouseRepelDist = 100;
systems.friction = 1.01;
mouseX = 0;
mouseY = 0;
break;
case 19:
sequenceDelay = 300;
get("w" + (copyCount++)).style.display = "none";
get("w" + copyCount).style.display = "block";
systems.friction = .9;
systems.springForce = .01;
setUpEvents();
break;
case 20:
sequenceDelay = 2000;
break;
case 21:
sequenceDelay = 5000;
enableUI();
break;
case 22:
get("w" + copyCount).style.display = "none";
break;
default:
}
if (sequenceCount < maxSequenceCount) {
setTimeout(function () {
sequencer();
}, sequenceDelay);
}
}
// 此处注释取消
init();
animate();
if (!RUN_AS_ANIMATION) {
setUpEvents();
enableUI();
}
else {
setTimeout(function () {
sequencer();
}, sequenceDelay);
}
};
自己做了之后网页一直打不开,对了答案之后返现跟我操作的一样啊,浏览器试了搜狗和Chrome,都一样,求大神解惑,咦,刚去截图发现搜狗的打开了,虽然有点慢,然而Chrome的还是在转圈 fishc.js:
1. 去掉第500行的注释,开启弹幕效果
2. 去掉第27~36行的注释,开启星星特效
fishc.css修改一处:
C. 第46行增加color:#2ebb96;指定字体为鱼C元气绿
可用的代码包(VIP免费): 不二如是 发表于 2018-7-12 08:43
fishc.js:
1. 去掉第500行的注释,开启弹幕效果
2. 去掉第27~36行的注释,开启星星特效
感谢大神回复,代码是一样的,刚才发现Chrome也能打开了,就是第一次打开的时间要好久,回想一下搜狗第一次打开的时候也是我把它放那里好久没管..... 之后就都是秒开了,又试了我自己改的那个版本,也是秒开了(我可是改了文件名的).....
会不会是浏览器需要另外加载一些组件什么的(就像看某些本地视频的时候,播放器需要另外下载对应的解码器)
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