各位帮忙看看错在哪里?(飞机大战)谢谢
import randomimport time
import pygame# 导入pygame模块
from pygame.constants import *
# 我方飞机类属性
class HeroPlane(pygame.sprite.Sprite):
def __init__(self, screen):
pygame.sprite.Sprite.__init__(self)
self.player = pygame.image.load("./feiji/hero.gif")# 导入我方飞机
self.rect = self.image.get_rect()
self.rect.topleft =
self.speed = 10# 飞机速度
self.screen = screen
self.bullste = pygame.sprite.Group()
def key_control(self):
key_pressed = pygame.key.get_pressed()
if key_pressed or key_pressed:
self.rect.top -= self.speed
if key_pressed or key_pressed:
self.rect.bottom += self.speed
if key_pressed or key_pressed:
self.rect.left -= self.speed
if key_pressed or key_pressed:
self.rect.right += self.speed
if key_pressed:
bullet = Bullet(self.screen, self.rect.left, self.rect.top)
self.bullste.add(bullet)
def update(self):
self.key_control()
self.display()
def display(self):
self.screen.blit(self.player, self.rect)# 我方飞机坐标
self.bullste.update()
self.bullste.draw(self.screen)
# 敌方飞机类属性
class EnemyPlane(pygame.sprite.Sprite):
def __init__(self, screen):
pygame.sprite.Sprite.__init__(self)
self.player = pygame.image.load("./feiji/enemy0.png.gif")# 导入我方飞机
self.rect = self.image.get_rect()
self.rect.topleft =
self.speed = 10# 飞机速度
self.screen = screen
self.bullste = pygame.sprite.Group()
self.dirextion = 'right'
def display(self):
self.screen.blit(self.player, self.rect)# 我方飞机坐标
for _ in self.bullste:
self.bullste.update()
self.bullste.draw(self.screen)
def update(self):
self.auto_move()
self.auto_fire()
self.display()
def auto_move(self):
if self.dirextion == 'right':
self.rect.right += self.speed
elif self.dirextion == 'left':
self.rect.right -= self.speed
if self.rect.right > 480 - 51:
self.dirextion = 'left'
elif self.rect.right < 0:
self.dirextion = 'right'
def auto_fire(self):
random_num = random.randint(1, 20)
if random_num == 8:
bullet = EnemyBullet(self.screen, self.rect.left, self.rect.top)
self.bullste.add(bullet)
# 子弹类属性
class Bullet(pygame.sprite.Sprite):
def __init__(self, screen, x, y):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.image.load("./feiji/bullet.png")
self.rect = self.image.get_rect()
self.rect.topleft =
self.screen = screen
self.speed = 20
def update(self):
self.rect.top -= self.speed
if self.rect.top < -22:
self.kill()
# 敌方子弹类属性
class EnemyBullet(pygame.sprite.Sprite):
def __init__(self, screen, x, y):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.image.load("./feiji/bullet1.png.png")
self.rect = self.image.get_rect()
self.rect.topleft =
self.screen = screen
self.speed = 20
def update(self):
self.rect.top += self.speed
if self.rect.top > 852:
self.kill()
def main():
"""完成整个程序的控制"""
screen = pygame.display.set_mode((480, 852), 0, 32)# 创建窗口
backgeound = pygame.image.load("./feiji/background.png")# 导入图片,做背景图
player = HeroPlane(screen)
enemyplane = EnemyPlane(screen)
while True:
screen.blit(backgeound, (0, 0))# 背景图的坐标
for event in pygame.event.get():# 获取事件
if event.type == pygame.QUIT:# 判断事件类型
pygame.quit()# 执行pygame程序退出
exit()# pygame程序退出
player.key_control()
player.display()
enemyplane.display()
enemyplane.auto_move()
enemyplane.auto_fire()
pygame.display.update()# 显示窗口内容
time.sleep(0.01)# 操作键盘的反应时间
if __name__ == '__main__':
main()
你的报错内容是什么呀{:5_102:} 小伤口 发表于 2021-3-26 11:27
你的报错内容是什么呀
C:\Users\lenovo\AppData\Local\Programs\Python\Python39\python.exe D:/pythonProject/003飞机大战.py
pygame 2.0.1 (SDL 2.0.14, Python 3.9.0)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "D:\pythonProject\003飞机大战.py", line 136, in <module>
main()
File "D:\pythonProject\003飞机大战.py", line 118, in main
player = HeroPlane(screen)
File "D:\pythonProject\003飞机大战.py", line 12, in __init__
self.rect = self.image.get_rect()
AttributeError: 'HeroPlane' object has no attribute 'image'
进程已结束,退出代码为 1
这是报错内容 C:\Users\lenovo\AppData\Local\Programs\Python\Python39\python.exe D:/pythonProject/003飞机大战.py
pygame 2.0.1 (SDL 2.0.14, Python 3.9.0)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "D:\pythonProject\003飞机大战.py", line 136, in <module>
main()
File "D:\pythonProject\003飞机大战.py", line 118, in main
player = HeroPlane(screen)
File "D:\pythonProject\003飞机大战.py", line 12, in __init__
self.rect = self.image.get_rect()
AttributeError: 'HeroPlane' object has no attribute 'image'
进程已结束,退出代码为 1 C:\Users\lenovo\AppData\Local\Programs\Python\Python39\python.exe D:/pythonProject/003飞机大战.py
pygame 2.0.1 (SDL 2.0.14, Python 3.9.0)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "D:\pythonProject\003飞机大战.py", line 136, in <module>
main()
File "D:\pythonProject\003飞机大战.py", line 118, in main
player = HeroPlane(screen)
File "D:\pythonProject\003飞机大战.py", line 12, in __init__
self.rect = self.image.get_rect()
AttributeError: 'HeroPlane' object has no attribute 'image'
进程已结束,退出代码为 1 小伤口 发表于 2021-3-26 11:27
你的报错内容是什么呀
C:\Users\lenovo\AppData\Local\Programs\Python\Python39\python.exe D:/pythonProject/003飞机大战.py
pygame 2.0.1 (SDL 2.0.14, Python 3.9.0)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "D:\pythonProject\003飞机大战.py", line 136, in <module>
main()
File "D:\pythonProject\003飞机大战.py", line 118, in main
player = HeroPlane(screen)
File "D:\pythonProject\003飞机大战.py", line 12, in __init__
self.rect = self.image.get_rect()
AttributeError: 'HeroPlane' object has no attribute 'image'
进程已结束,退出代码为 1 小伤口 发表于 2021-3-26 11:27
你的报错内容是什么呀
C:\Users\lenovo\AppData\Local\Programs\Python\Python39\python.exe D:/pythonProject/003飞机大战.py
pygame 2.0.1 (SDL 2.0.14, Python 3.9.0)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "D:\pythonProject\003飞机大战.py", line 136, in <module>
main()
File "D:\pythonProject\003飞机大战.py", line 118, in main
player = HeroPlane(screen)
File "D:\pythonProject\003飞机大战.py", line 12, in __init__
self.rect = self.image.get_rect()
AttributeError: 'HeroPlane' object has no attribute 'image'
进程已结束,退出代码为 1 C:\Users\lenovo\AppData\Local\Programs\Python\Python39\python.exe D:/pythonProject/003飞机大战.py
pygame 2.0.1 (SDL 2.0.14, Python 3.9.0)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "D:\pythonProject\003飞机大战.py", line 136, in <module>
main()
File "D:\pythonProject\003飞机大战.py", line 118, in main
player = HeroPlane(screen)
File "D:\pythonProject\003飞机大战.py", line 12, in __init__
self.rect = self.image.get_rect()
AttributeError: 'HeroPlane' object has no attribute 'image'
进程已结束,退出代码为 1 你再好好看是不是你的图片地址写错了呢heroplan那段函数的图片{:10_254:} 报错的内容的意思是 第 12 行,HeroPlane 这个类中没有 image 属性,
应该把第 12 行 self.rect = self.image.get_rect() 中的 image 换成 player,因为你上面导入图片赋值的变量是 player,
或者把第 11 行的 player 换成 image。
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