hellogoodbye 发表于 2021-4-8 08:39:17

谁有Python贪吃蛇的代码啊,救急

!!!

1406598279 发表于 2021-4-9 12:30:47

首先要下载pyfame
pip install pygame
代码:
#!/usr/bin/env python
import pygame,sys,time,random
from pygame.locals import *
# 定义颜色变量
redColour = pygame.Color(255,0,0)
blackColour = pygame.Color(0,0,0)
whiteColour = pygame.Color(255,255,255)
greyColour = pygame.Color(150,150,150)

# 定义gameOver函数
def gameOver(playSurface):
gameOverFont = pygame.font.Font('arial.ttf',72)
gameOverSurf = gameOverFont.render('Game Over', True, greyColour)
gameOverRect = gameOverSurf.get_rect()
gameOverRect.midtop = (320, 10)
playSurface.blit(gameOverSurf, gameOverRect)
pygame.display.flip()
time.sleep(5)
pygame.quit()
sys.exit()

# 定义main函数
def main():
# 初始化pygame
pygame.init()
fpsClock = pygame.time.Clock()
# 创建pygame显示层
playSurface = pygame.display.set_mode((640,480))
pygame.display.set_caption('Raspberry Snake')

# 初始化变量
snakePosition =
snakeSegments = [,,]
raspberryPosition =
raspberrySpawned = 1
direction = 'right'
changeDirection = direction
while True:
# 检测例如按键等pygame事件
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
elif event.type == KEYDOWN:
# 判断键盘事件
if event.key == K_RIGHT or event.key == ord('d'):
changeDirection = 'right'
if event.key == K_LEFT or event.key == ord('a'):
changeDirection = 'left'
if event.key == K_UP or event.key == ord('w'):
changeDirection = 'up'
if event.key == K_DOWN or event.key == ord('s'):
changeDirection = 'down'
if event.key == K_ESCAPE:
pygame.event.post(pygame.event.Event(QUIT))
# 判断是否输入了反方向
if changeDirection == 'right' and not direction == 'left':
direction = changeDirection
if changeDirection == 'left' and not direction == 'right':
direction = changeDirection
if changeDirection == 'up' and not direction == 'down':
direction = changeDirection
if changeDirection == 'down' and not direction == 'up':
direction = changeDirection
# 根据方向移动蛇头的坐标
if direction == 'right':
snakePosition += 20
if direction == 'left':
snakePosition -= 20
if direction == 'up':
snakePosition -= 20
if direction == 'down':
snakePosition += 20
# 增加蛇的长度
snakeSegments.insert(0,list(snakePosition))
# 判断是否吃掉了树莓
if snakePosition == raspberryPosition and snakePosition == raspberryPosition:
raspberrySpawned = 0
else:
snakeSegments.pop()
# 如果吃掉树莓,则重新生成树莓
if raspberrySpawned == 0:
x = random.randrange(1,32)
y = random.randrange(1,24)
raspberryPosition =
raspberrySpawned = 1
# 绘制pygame显示层
playSurface.fill(blackColour)
for position in snakeSegments:
pygame.draw.rect(playSurface,whiteColour,Rect(position,position,20,20))
pygame.draw.rect(playSurface,redColour,Rect(raspberryPosition, raspberryPosition,20,20))

# 刷新pygame显示层
pygame.display.flip()
# 判断是否死亡
if snakePosition > 620 or snakePosition < 0:
gameOver(playSurface)
if snakePosition > 460 or snakePosition < 0:
for snakeBody in snakeSegments:
if snakePosition == snakeBody and snakePosition == snakeBody:
gameOver(playSurface)
# 控制游戏速度
fpsClock.tick(5)

if __name__ == "__main__":
main()

来源:脚本之家

qq1151985918 发表于 2021-4-9 14:03:16

pygame小游戏:贪吃蛇 Snake
https://fishc.com.cn/thread-152245-1-1.html
(出处: 鱼C论坛)
页: [1]
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