这个代码有问题
import pygameimport sys
import traceback
pygame.init()
pygame.mixer.init()
bg_sire = width, height = 400, 700
screen = pygame.display.set_mode(bg_size)
pygame.display.set_caption("飞机大战 -- Fish C Deno")
background = pygame.image.load("images/background.png").convert()
#载入游戏音乐
pygame.mixer.music.load("sound/game_music.ogg")
pygame.mixer.music.set_volune(0.2)
bullet_sound = pygame.mixer.music.Sound("sound/use_bullet.wav")
bullet_sound.set_volune(0.2)
bomb_sound = pygame.mixer.Sound("sound/use_bomb.wav")
bomb_sound.set_volune(0.2)
supply_sound = pygame.mixer.Sound("sound/supply.wav")
supply_sound.set_volune(0.2)
get_bomb_sound = pygame.mixer.Sound("sound/get_bomb.wav")
get_bomb_sound.set_volune(0.2)
get_bullet_sound = pygame.mixer.Sound("sound/get_bullet.wav")
get_bullet_sound.set_volune(0.2)
upgrade_sound = pygame.mixer.Sound("sound/upgrade.wav")
upgrade_sound.set_volune(0.2)
enemy3_flying_sound = pygame.mixer.Sound("sound/enemy3_flying.wav")
enemy3_fly_sound.set_volune(0.2)
enemy2_down_sound = pygame.mixer.Sound("sound/enemy2_down.wav")
enemy2_down_sound.set_volune(0.2)
enemy1_down_sound = pygame.mixer.Sound("sound/enemy1_down.wav")
enemy1_down_sound.set_volune(0.2)
enemy3_down_sound = pygame.mixer.Sound("sound/enemy3_down.wav")
enemy3_down_sound.set_volune(0.2)
me_down_sound = pygame.mixer.Sound("sound/me_down.wav")
me_down_sound.set_volune(0.2)
def main():
pygame.mixer musice.play(-1)
clock = pygame.time.Clock()
running = True
while running:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
sceen.blit{background, (0,0)}
pygame.display.flip()
clock.tick(60)
if _name_ =="_main_":
try:
main()
except SystemExit:
pass
except:
traceback.print_exc
pygame.quit()
input()
代码存在多处拼写错误和语法问题,以下是主要问题和修改建议:
主要错误修正:
[*]1. 变量名拼写错误
bg_sire = width, height = 400, 700 → bg_size = (400, 700)
[*]2. 方法名拼写错误
所有 set_volune → set_volume
[*]3. 音效加载错误
bullet_sound = pygame.mixer.music.Sound(...) → pygame.mixer.Sound(...)
[*]4. 主循环音乐播放错误
pygame.mixer musice.play(-1) → pygame.mixer.music.play(-1)
[*]5. 事件判断缺失模块前缀
if event.type == QUIT: → pygame.QUIT
[*]6. 屏幕绘制语法错误
sceen.blit{...} → screen.blit(...)
[*]7. 主函数入口错误
_name_ → __name__
修正后的核心代码:
# 修正后的初始化部分
bg_size = (400, 700)
screen = pygame.display.set_mode(bg_size)
# 修正后的音效设置(以bullet_sound为例)
bullet_sound = pygame.mixer.Sound("sound/use_bullet.wav")
bullet_sound.set_volume(0.2)
# 修正后的主函数
def main():
pygame.mixer.music.play(-1)
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
screen.blit(background, (0,0))
if __name__ == "__main__":
try:
main()
except SystemExit:
pass
except:
traceback.print_exc()
pygame.quit()
input()
其他注意事项:
[*]检查所有音效变量名是否一致(如enemy3_flying_sound和enemy3_fly_sound存在不一致)
[*]确保所有音频文件路径正确
[*]建议使用pygame.quit()前先停止音乐:pygame.mixer.music.stop()
以上回复来自 FishC AI 小助理,如未能正确解答您的问题,请继续追问。 1.volume而不是volune;注意到FishCDemo也被写成Deno了
2.main里pygame.mixer.music.play
3.screen.blit()而不是sceen.blit{}
4.traceback.print_exc(),要有括号
你先是缩进没了,又是奇怪的拼写,很好奇地你的键盘长啥样 import pygame
import sys
import traceback
pygame.init()
pygame.mixer.init()
bg_size = width, height = 400, 700
screen = pygame.display.set_mode(bg_size)
pygame.display.set_caption("飞机大战 -- Fish C Deno")
background = pygame.image.load("images/background.png").convert()
#载入游戏音乐
pygame.mixer.music.load("sound/game_music.ogg")
pygame.mixer.music.set_volume(0.2)
bullet_sound = pygame.mixer.Sound("sound/use_bullet.wav")
bullet_sound.set_volume(0.2)
bomb_sound = pygame.mixer.Sound("sound/use_bomb.wav")
bomb_sound.set_volume(0.2)
supply_sound = pygame.mixer.Sound("sound/supply.wav")
supply_sound.set_volume(0.2)
get_bomb_sound = pygame.mixer.Sound("sound/get_bomb.wav")
get_bomb_sound.set_volume(0.2)
get_bullet_sound = pygame.mixer.Sound("sound/get_bullet.wav")
get_bullet_sound.set_volume(0.2)
upgrade_sound = pygame.mixer.Sound("sound/upgrade.wav")
upgrade_sound.set_volume(0.2)
enemy3_flying_sound = pygame.mixer.Sound("sound/enemy3_flying.wav")
enemy3_flying_sound.set_volume(0.2)
enemy2_down_sound = pygame.mixer.Sound("sound/enemy2_down.wav")
enemy2_down_sound.set_volume(0.2)
enemy1_down_sound = pygame.mixer.Sound("sound/enemy1_down.wav")
enemy1_down_sound.set_volume(0.2)
enemy3_down_sound = pygame.mixer.Sound("sound/enemy3_down.wav")
enemy3_down_sound.set_volume(0.2)
me_down_sound = pygame.mixer.Sound("sound/me_down.wav")
me_down_sound.set_volume(0.2)
def main():
pygame.mixer.music.play(-1)
clock = pygame.time.Clock()
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
screen.blit(background,(0,0))
pygame.display.flip()
clock.tick(60)
if __name__ == "__main__":
try:
main()
except SystemExit:
pass
except:
traceback.print_exc()
pygame.quit()
input()
请确保有相应的图片及音频文件
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