#pragma once
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
#include "resource.h"
HINSTANCE hInst;
HBITMAP hBitmap; //位图句柄
HBITMAP hComBit; //后台句柄(最终)
HDC hMenDc; //位图的内存环境句柄
HDC hComDC; //后台的内存环境句柄(最终)
//最简单的双缓冲实例
//作者:刘
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmID,wmEvent;
PAINTSTRUCT ps;
HDC hdc; //实际屏幕环境句柄
switch (message)
{
case WM_CREATE:
hMenDc= CreateCompatibleDC(NULL);
hComDC=CreateCompatibleDC(NULL);
hBitmap=(HBITMAP)LoadImage(NULL,"BMP.BMP",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
SelectObject(hMenDc,hBitmap);
hComBit = CreateCompatibleBitmap(hMenDc,1000,1000);
SelectObject(hComDC,hComBit);
break;
case WM_LBUTTONUP:
break;
case WM_MOUSEMOVE:
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
BitBlt(hComDC,0,0,1000,1000,hMenDc,0,0,SRCCOPY);
BitBlt(hdc,0,0,1000,1000,hComDC,0,0,SRCCOPY);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = "Ws_class";
wcex.hIconSm = NULL;
RegisterClassEx(&wcex);
HWND hWnd;
hInst = hInstance;
hWnd = CreateWindow("Ws_class", "My windows", WS_OVERLAPPEDWINDOW,CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int) msg.wParam;
}
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