|
//动态栈
#include <stdio.h>
#include <malloc.h>
#include <stdlib.h>
typedef struct Node
{
int data;
struct Node * pNext;
}NODE,*PNODE;
typedef struct stack
{
PNODE pTop;
PNODE pBottom;
}STACK,* PSTACK;
void init(PSTACK); //初始化动态栈
void push(PSTACK,int); //进栈
void traverse(PSTACK); //遍历栈
bool empty(PSTACK); //判断栈是否为空
bool pop(PSTACK,int *); //出栈
void clear(PSTACK); //清空栈释放内存
int main()
{
STACK S;
int val;
init(&S);
push(&S,1);
push(&S,2);
push(&S,3);
push(&S,4);
push(&S,5);
traverse(&S);
pop(&S,&val);
printf("%d\n",val);
traverse(&S);
clear(&S);
traverse(&S);
return 0;
}
void init(PSTACK pS)
{
pS->pTop = (PNODE)malloc(sizeof(NODE));
if(NULL == pS->pTop)
{
printf("动态内存分配失败!\n");
}
else
{
pS->pBottom = pS->pTop;
pS->pBottom->pNext = NULL;
}
}
void push(PSTACK pS,int val)
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));
pNew->data = val;
pNew->pNext = pS->pTop;
pS->pTop = pNew;
}
void traverse(PSTACK pS)
{
PNODE p = pS->pTop;
while(p != pS->pBottom)
{
printf("%d ",p->data);
p = p->pNext;
}
printf("\n");
return;
}
bool empty(PSTACK pS)
{
if(pS->pTop == pS->pBottom)
return true;
else
return false;
}
bool pop(PSTACK pS,int * pVal)
{
if(empty(pS))
return false;
else
{
PNODE r = pS->pTop;
*pVal= r->data;
pS->pTop = r->pNext;
free(r);
r = NULL;
return true;
}
}
void clear(PSTACK pS)
{
if(empty(pS))
return;
else
{
PNODE p = pS->pTop;
PNODE q = pS->pBottom;
while(p != pS->pBottom)
{
q = p->pNext;
free(p);
p = q;
}
pS->pTop = pS->pBottom;
}
}
小黑屋|手机版|Archiver|鱼C工作室 ( 粤ICP备18085999号-1 | 粤公网安备 44051102000585号)
GMT+8, 2024-5-3 00:25
Powered by Discuz! X3.4
© 2001-2023 Discuz! Team.