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不好意思
我是一个刚开始学习win32的小菜鸟
最近在看老师的教学课程
在折线绘制这几堂课
发现我的萤幕无法像老师的这样一执行编译就会显示
还需要更动视窗大小后才会显示
不晓得可不可以请大家帮我看看哪里出现问题
使用的程式是Visual Studio 2019
程式代码
#include <windows.h>
#include <math.h>
#define NUM 1000
#define TWOPI (2 * 3.14159)
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT("HelloWin");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if (!RegisterClass(&wndclass))
{
MessageBox(NULL, TEXT("This program requires Windows NT!"),
szAppName, MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(szAppName,
TEXT("The Hello Program"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
static int cxClient, cyClient;
POINT apt[NUM];
int i;
switch (message)
{
case WM_SIZE:
cxClient = LOWORD(lParam);
cyClient = HIWORD(lParam);
return 0;
case WM_PAINT:
hdc = BeginPaint(hwnd, &ps);
MoveToEx(hdc, 0, cyClient / 2, NULL);
LineTo(hdc, cxClient, cyClient / 2);
for (i = 0; i < NUM; i++)
{
apt[i].x = i * cxClient / NUM;
apt[i].y = (int)(cyClient / 2 * (1 - sin(TWOPI * i / NUM)));
}
PolylineTo(hdc, apt, NUM);
EndPaint(hwnd, &ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
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