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发表于 2020-7-3 20:11:32
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本楼为最佳答案
你的缩进不对,改成- import pygame
- class MyPlane(pygame.sprite.Sprite):
- def __init__(self,bg_size):
- pygame.sprite.Sprite.__init__(self)
- self.me1 = pygame.image.load("images/me1.png").convert_alpha()
- self.me2 = pygame.image.load("images/me2.png").convert_alpha()
- self.rect = self.me1.get_size()
- self.width,self.height = bg_size[0],bg_size[1]
- self.rect.left,self.rect.top = \
- (self.width - self.rect.width) // 2, \
- self.height - self.rect.height - 60
- self.speed = 10
- def MoveUp(self):
- if self.rect.top > 0:
- self.rect.top -= self.speed
- else:
- self.rect.top = 0
- def MoveDown(self):
- if self.rect.bottom < self.height - 60:
- self.rect.top += self.speed
- else:
- self.rect.bottom = self.height - 60
- def MoveLeft(self):
- if self.rect.left > 0:
- self.rect.left -= self.speed
- else:
- self.rect.left = 0
- def MoveRight(self):
- if self.rect.right < self.width:
- self.rect.right += self.speed
- else:
- self.rect.right = self.width
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