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import random as r
legal_x = [0,10]
legal_y = [0,10]
class Turtle:
def __init__(self):
self.power = 100
self.x = r.randint(legal_x[0],legal_x[1])
self.y = r.randint(legal_y[0],legal_y[1])
def move(self):
direction = r.randint(0,1)
if direction == 0:
new_x = self.x + r.choice([-2,-1,1,2])
if new_x < legal_x[0]:
self.x = legal_x[0] -( new_x - legal_x[0] )
elif new_x > legal_x[1]:
self.x = legal_x[1] -( new_x - legal_x[1] )
else:
self.x = new_x
else:
new_y = self.y + r.choice([-2,-1,1,2])
new_x = self.x
if new_y < legal_y[0]:
self.y = legal_y[0] -( new_y - legal_y[0] )
elif new_y > legal_y[1]:
self.y = legal_y[1] -( new_y - legal_y[1] )
else:
self.y = new_y
self.power -= 1
return (self.x,self.y)
def eat(self):
self.power += 20
if self.power > 200:
self.power = 200
class Fish:
def __init__(self):
self.x = r.randint(legal_x[0],legal_x[1])
self.y = r.randint(legal_y[0],legal_y[1])
def move(self):
direction = r.randint(0,1)
if direction == 0:
new_x = self.x + r.choice([-1,1])
if new_x < legal_x[0]:
self.x = legal_x[0] -( new_x - legal_x[0] )
elif new_x > legal_x[1]:
self.x = legal_x[1] -( new_x - legal_x[1] )
else:
self.x = new_x
else:
new_y = self.y + r.choice([-1,1])
if new_y < legal_y[0]:
self.y = legal_y[0] -( new_y - legal_y[0] )
elif new_y > legal_y[1]:
self.y = legal_y[1] -( new_y - legal_y[1] )
else:
self.y = new_y
return (self.x,self.y)
turtle=Turtle()
fish = []
for i in range(10):
new_fish = Fish()
fish.append(new_fish)
while True:
if not len(fish):
print('鱼儿都吃完了,游戏结束')
break
if not turtle.power:
print('乌龟体力耗尽,游戏结束')
break
pos = turtle.move()
for each_fish in fish[:]:
if each_fish.move == pos:
turtle.eat()
fish.remove(each_fish)
print('有一条鱼被吃掉了')
各位大神想知道这样写的那里有问题,改的基本上和小甲鱼的代码一样了,还是每次都把乌龟累死
最后 for 循环的代码,调用鱼的 move 方法忘记加括号导致的
for 循环代码改成这样即可:
for each_fish in fish[:]:
if each_fish.move() == pos:
turtle.eat()
fish.remove(each_fish)
print('有一条鱼被吃掉了')
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