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楼主 |
发表于 2018-9-23 12:32:21
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import random as r
legal_x=[0,10]
legal_y=[0,10]
class Turtle:
def __init__(self):
self.power=100
self.x=r.randint(legal_x[0],legal_x[1])
self.y=r.randint(legal_y[0],legal_y[1])
def move(self):
#随机计算方向并移动到新位置(X,Y)
new_x=self.x+r.choice([1,2,-1,-2])
new_y=self.y+r.choice([1,2,-1,-2])
#检查移动后是否超出场景x轴边界
if new_x < legal_x[0]:
self.x=legal_x[0]-(new_x - legal_x[0])
elif new_x >legal_x[1]:
self.x = legal_x[1]-(new_x-legal_x[1])
else:
self.x=new_x
#检查是否超出y轴边界
if new_y < legal_y[0]:
self.y=legal_y[0]-(new_y - legal_y[0])
elif new_y >legal_x[1]:
self.y = legal_y[1]-(new_y-legal_y[1])
else:
self.y=new_y
#体力消耗
self.power -= 1
#返回移动后的位置
return (self.x,self.y)
def eat(self):
self.power+=20
if self.power > 100:
self.power = 100
class Fish:
def __init__(self):
self.x=r.randint(legal_x[0],legal_x[1])
self.y=r.randint(legal_y[0],legal_y[1])
def move(self):
#随机计算方向并移动到新位置(X,Y)
new_x=self.x+r.choice([1,-1])
new_y=self.y+r.choice([1,-1])
#检查移动后是否超出场景x轴边界
if new_x < legal_x[0]:
self.x=legal_x[0]-(new_x - legal_x[0])
elif new_x >legal_x[1]:
self.x = legal_x[1]-(new_x-legal_x[1])
else:
self.x=new_x
#检查是否超出y轴边界
if new_y < legal_y[0]:
self.y=legal_y[0]-(new_y - legal_y[0])
elif new_y > legal_x[1]:
self.y = legal_y[1]-(new_y-legal_y[1])
else:
self.y=new_y
#返回移动后的位置
return (self.x,self.y)
turtle=Turtle
fish=[]
for i in range(10):
new_fish=Fish()
fish.append(new_fish)
while True:
if not len(fish):
print('鱼被吃光了')
break
if not turtle.power:
print('乌龟累死了')
break
pos=turtle.move()
for each_fish in fish[:]:
if each_fish.move() == pos:
#鱼儿被吃了
turtle.eat()
fish.remove(each_fish)
print('一条鱼被吃了') |
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