|
马上注册,结交更多好友,享用更多功能^_^
您需要 登录 才可以下载或查看,没有账号?立即注册
x
- #include<windows.h>
- LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
- int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow)
- {
- static TCHAR szAppName[] = TEXT("大妈,你在家吗?");
- HWND hwnd;
- MSG msg;
- WNDCLASS wndclass;
- wndclass.style = CS_HREDRAW | CS_VREDRAW;
- wndclass.lpfnWndProc = WndProc;
- wndclass.cbClsExtra = 0;
- wndclass.cbWndExtra = 0;
- wndclass.hInstance = hInstance;
- wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
- wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
- wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
- wndclass.lpszMenuName = NULL;
- wndclass.lpszClassName = szAppName;
- if (!RegisterClass(&wndclass))
- {
- MessageBox(NULL, TEXT("This program requires Windows NT!"), szAppName, MB_ICONERROR);
- return 0;
- }
- hwnd = CreateWindow(szAppName, // 窗口的类名
- TEXT("the hello program"),
- WS_OVERLAPPEDWINDOW,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- NULL,
- NULL,
- hInstance,
- NULL);
- ShowWindow(hwnd, iCmdShow);
- UpdateWindow(hwnd);
- while( GetMessage ( &msg , NULL ,0 , 0) )
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- return msg.wParam;
- }
- LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
- {
- HDC hdc;
- PAINTSTRUCT ps;
- RECT rect;
- switch (message)
- {
- case WM_CREATE:
- PlaySound(TEXT("一个窗口.wav"), NULL, SND_FILENAME | SND_ASYNC);
- return 0;
- case WM_PAINT:
- hdc = BeginPaint(hwnd, &ps);
- GetClientRect(hwnd, &rect);
- DrawText(hdc, TEXT("你好,老干妈"), -1, &rect,
- DT_SINGLELINE | DT_CENTER | DT_VCENTER);
- EndPaint(hwnd, &ps);
- case WM_DESTROY:
- PostQuitMessage(0);
- return 0;
- }
- return DefWindowProc(hwnd, message, wParam, lParam);
- }
复制代码
运行时为什么报错
添加winmm.lib了吧
另外,窗口过程中wm_paint的消息处理代码最后少了return 0;
|
|