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- import pygame
- import sys
- import traceback
- from pygame.locals import *
- #载入游戏背景
- pygame.init()
- pygame.mixer.init()
- bg_size = width,height = 480,700
- screen = pygame.display.set_mode(bg_size)
- pygame.display.set_caption('飞机大战 -- ')
- backgroud = pygame.image.load("images/background.png").convert()
- #载入背景音乐
- pygame.mixer.music.load("sound/game_music.ogg")
- pygame.mixer.music.set_volume(0.2)
- bullet_sound = pygame.mixer.Sound("sound/bullet.wav")
- bullet_sound.set_volume(0.2)
- bomb_sound = pygame.mixer.Sound("sound/use_bomb.wav")
- bomb_sound.set_volume(0.2)
- supply_sound = pygame.mixer.Sound("sound/supply.wav")
- supply_sound.set_volume(0.2)
- get_bomb_sound = pygame.mixer.Sound("sound/get_bomb.wav")
- get_bomb_sound.set_volume(0.2)
- get_bullet_sound = pygame.mixer.Sound("sound/button.wav")
- get_bullet_sound.set_volume(0.2)
- upgrade_sound = pygame.mixer.Sound("sound/upgrade.wav")
- upgrade_sound.set_colume(0.2)
- enemy3_fly_sound = pygame.mixer.Sound("sound/enemy3_flying.wav")
- enemy3_fly_sound.set_volume(0.2)
- enemy1_down_sound = pygame.mixer.Sound("sound/enemy1_down.wav")
- enemy1_down_sound.set_volume(0.1)
- enemy2_down_sound = pygame.mixer.Sound("sound/enemy2_down.wav")
- enemy2_down_sound.set_volume(0.2)
- enemy3_down_sound = pygame.mixer.Sound("sound/enemy3_down.wav")
- enemy3_down_sound.set_volume(0.5)
- me_down_sound = pygame.mixer.Sound("sound/game_over.wav")
- me_down_sound.set_volume(0.2)
- def main():
- pygame.mixer.music.play(-1) #播放背景音乐
- clock = pygame.time.Clock() #定义帧数
- running = True
- while running:
- for event in pygame.event.get():
- if event.type == QUIT:
- pygame.quit()
- sys.exit()
- screen.blit(backgroud,(0,0)) #打开背景图片
- pygame.display.flip() #翻转界面
- clock.tick(60) #设置帧数为60帧
- if __name__ =="__main__":
- try:
- main()
- except SystemExit:
- pass
- except:
- traceback.print_exc()
- pygame.quit()
- input()
复制代码
这是代码
请检查“sound/button.wav”文件是否存在,文件名是否打错。
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运行的时候提示pygame error 打不开XX行的音频文件
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