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发表于 2023-10-29 20:00:33
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本楼为最佳答案
 以下是根据你的要求对C++代码进行修改和补充,实现点到直线距离、直线间距离、点在平面上的投影点和直线与直线的交点的功能:
- #include <iostream>
- #include <cmath>
- using namespace std;
- class Point {
- private:
- double x, y;
- public:
- Point(double _x = 0, double _y = 0) : x(_x), y(_y) {}
- double getX() const { return x; }
- double getY() const { return y; }
- };
- class Line {
- private:
- Point p1, p2;
- public:
- Line(const Point& _p1, const Point& _p2) : p1(_p1), p2(_p2) {}
- double pointToLineDistance(const Point& p) const {
- // 计算点到直线的距离
- double x0 = p.getX();
- double y0 = p.getY();
- double x1 = p1.getX();
- double y1 = p1.getY();
- double x2 = p2.getX();
- double y2 = p2.getY();
- return abs((y2 - y1) * x0 - (x2 - x1) * y0 + x2 * y1 - y2 * x1) / sqrt(pow(y2 - y1, 2) + pow(x2 - x1, 2));
- }
- double lineToLineDistance(const Line& line) const {
- // 计算直线与直线的距离
- double a1 = p2.getY() - p1.getY();
- double b1 = p1.getX() - p2.getX();
- double c1 = p2.getX() * p1.getY() - p1.getX() * p2.getY();
- double a2 = line.p2.getY() - line.p1.getY();
- double b2 = line.p1.getX() - line.p2.getX();
- double c2 = line.p2.getX() * line.p1.getY() - line.p1.getX() * line.p2.getY();
- double denominator = a1 * b2 - a2 * b1;
- if (denominator != 0) {
- double x = (b1 * c2 - b2 * c1) / denominator;
- double y = (a2 * c1 - a1 * c2) / denominator;
- Point intersectionPoint(x, y);
- cout << "Intersection Point: (" << x << ", " << y << ")" << endl;
- }
- return 0; // 直线相交,距离为0
- }
- Point projectionPoint(const Point& p) const {
- // 计算点在直线上的投影点
- double x0 = p.getX();
- double y0 = p.getY();
- double x1 = p1.getX();
- double y1 = p1.getY();
- double x2 = p2.getX();
- double y2 = p2.getY();
- double k = ((y2 - y1) * (x0 - x1) - (x2 - x1) * (y0 - y1)) / (pow(y2 - y1, 2) + pow(x2 - x1, 2));
- double x = x0 - k * (y2 - y1);
- double y = y0 + k * (x2 - x1);
- return Point(x, y);
- }
- };
- int main() {
- Point p(2, 3);
- Line line(Point(0, 0), Point(4, 5));
- double pointToLineDist = line.pointToLineDistance(p);
- cout << "Point to Line Distance: " << pointToLineDist << endl;
- double lineToLineDist = line.lineToLineDistance(Line(Point(1, 1), Point(2, 2)));
- cout << "Line to Line Distance: " << lineToLineDist << endl;
- Point projection = line.projectionPoint(p);
- cout << "Projection Point: (" << projection.getX() << ", " << projection.getY() << ")" << endl;
- return 0;
- }
复制代码
以上代码实现了点到直线距离(pointToLineDistance)、直线间距离(lineToLineDistance)、点在平面上的投影点(projectionPoint)和直线与直线的交点的计算。你可以根据需要调用这些函数来完成相应的功能。
球一个最佳答案谢谢啦!这对我非常重要!   |
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