- if (hero.canDelete) {
- //heroes--;不死
- if (heroes == 0) {
- state = GAME_OVER;
- } else {
- hero = new Hero(0, 0, 99, 124, 4, h, 2);
- }
- }
复制代码- if(this.multipleFire&&this.power!=0){
-
- bullets[bullets.length] = new Bullet(this.x + 45, this.y, 9, 21,1, b,1, 1);
- bullets[bullets.length] = new Bullet(this.x + 45, this.y, 9, 21,1, b,1, 2);
- bullets[bullets.length] = new Bullet(this.x + 45, this.y, 9, 21,1, b,1, 3);
- bullets[bullets.length] = new Bullet(this.x + 45, this.y, 9, 21,1, b,1, 4);
- bullets[bullets.length] = new Bullet(this.x + 45, this.y, 9, 21,1, b,1, 5);
- //this.power--;无限子弹
复制代码 |