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tx在8月初将酷q等一切工具搞掉了, 但是我的砖还得搬, 于是临时写了一个抓取消息的脚本。
原理是通过IAccessible接口抓取聊天窗口的消息再处理得到每条消息, 不才, 现成资料是用ahk调用dll然后我就直接用了而没有折腾改成Python。
使用方法:
三个文件放一起,
os.system("start QQ抓取.ahk xxx") xxx改成要监控的窗口名, 多个窗口就复制这行
destination = ('127.0.0.1', 5888) 用socket把消息发到这个地址
- import os
- import threading
- import socket
- import json
- import re
- def parser(new_text, l_old_text):
- new_text = re.sub(r"\n {2}(?=.+\(\d+\) ( |202\d-\d\d-\d\d )\d\d:\d\d:\d\d)", '-cut-', new_text.replace('\r', '\n')) # \r改\n, 在每个用户标识前将'\n '替换成分隔符号-cut-(不直接split是因为空格开头的消息会出错)
- l_new_text = new_text.split('-cut-')
- for text in l_new_text:
- if text not in l_old_text:
- QQID = re.search(r"(?<=\()\d+(?=\))", text).group()
- message = re.search(r"(?<=\d\d:\d\d:\d\d\n ).+", text, re.DOTALL).group()
- client = socket.socket()
- try:
- client.connect(destination)
- client.send(json.dumps({'type': 'message', 'user_id': QQID, 'message': message}).encode('utf8'))
- except Exception:
- print("异常 - 发送失败")
- client.close()
- return l_new_text
- def handle_receive(client):
- receive = client.recv(65536).decode('utf8')
- if "ahk-" in receive:
- name = receive
- l_old_text = []
- print('已连接:', receive)
- while True:
- try:
- all_text = client.recv(65536).decode('utf8')
- if all_text:
- l_old_text = parser(all_text[2:-2], l_old_text) # 不要前面空格和最后面\r空格
- else:
- client.close()
- print('\n已断开:', name)
- break
- except Exception as e:
- print('异常 - 处理消息', name, e)
- if __name__ == '__main__':
- server = socket.socket()
- server.bind(('', 5886))
- server.listen(5)
- os.system("start QQ抓取.ahk xxx")
- destination = ('127.0.0.1', 5888)
- while True:
- try:
- client = server.accept()[0]
- thread = threading.Thread(target=handle_receive, args=(client, ))
- thread.start()
- except Exception as e:
- print('异常 - 主循环', e)
复制代码
QQ抓取.ahk:
- #Persistent
- #SingleInstance,force
- #Include Socket.ahk
- SetBatchLines,-1
- Acc_Init()
- {
- static h
- If Not h
- h:=DllCall("LoadLibrary","Str","oleacc","Ptr")
- }
- Acc_ObjectFromWindow(hWnd, idObject = 0)
- {
- Acc_Init()
- If DllCall("oleacc\AccessibleObjectFromWindow", "Ptr", hWnd, "UInt", idObject&=0xFFFFFFFF, "Ptr", -VarSetCapacity(IID,16)+NumPut(idObject==0xFFFFFFF0?0x46000000000000C0:0x719B3800AA000C81,NumPut(idObject==0xFFFFFFF0?0x0000000000020400:0x11CF3C3D618736E0,IID,"Int64"),"Int64"), "Ptr*", pacc)=0
- Return ComObjEnwrap(9,pacc,1)
- }
- Acc_Query(Acc) {
- Try Return ComObj(9, ComObjQuery(Acc,"{618736e0-3c3d-11cf-810c-00aa00389b71}"), 1)
- }
- Acc_Children(Acc) {
- If ComObjType(Acc,"Name") != "IAccessible"
- ErrorLevel := "Invalid IAccessible Object"
- Else {
- Acc_Init(), cChildren:=Acc.accChildCount, Children:=[]
- If DllCall("oleacc\AccessibleChildren", "Ptr",ComObjValue(Acc), "Int",0, "Int",cChildren, "Ptr",VarSetCapacity(varChildren,cChildren*(8+2*A_PtrSize),0)*0+&varChildren, "Int*",cChildren)=0 {
- Loop %cChildren%
- i:=(A_Index-1)*(A_PtrSize*2+8)+8, child:=NumGet(varChildren,i), Children.Insert(NumGet(varChildren,i-8)=9?Acc_Query(child):child), NumGet(varChildren,i-8)=9?ObjRelease(child):
- Return Children.MaxIndex()?Children:
- } Else
- ErrorLevel := "AccessibleChildren DllCall Failed"
- }
- }
- GetElementByName(AccObj, name) {
- if (AccObj.accName(0) = name)
- return AccObj
-
- for k, v in Acc_Children(AccObj)
- if IsObject(obj := GetElementByName(v, name))
- return obj
- }
- title = %1% ; start QQ抓取.ahk c
- client := new SocketTCP()
- client.connect("127.0.0.1",5886)
- client.sendText("ahk-" title)
- hwnd := WinExist(title)
- window := Acc_ObjectFromWindow(hwnd)
- widget := GetElementByName(window, "消息")
- old_text := widget.accValue(0)
- Loop, {
- sleep, 100
- current_text := widget.accValue(0)
- if (current_text != old_text){
- client.sendText(current_text)
- old_text := current_text
- }
- }
复制代码
Socket.ahk:
- ;~ https://autohotkey.com/board/topic/94376-socket-class-%c3%bcberarbeitet/
- class Socket
- {
- static __eventMsg := 0x9987
-
- __New(s=-1)
- {
- static init
- if (!init)
- {
- DllCall("LoadLibrary", "str", "ws2_32", "ptr")
- VarSetCapacity(wsadata, 394+A_PtrSize)
- DllCall("ws2_32\WSAStartup", "ushort", 0x0000, "ptr", &wsadata)
- DllCall("ws2_32\WSAStartup", "ushort", NumGet(wsadata, 2, "ushort"), "ptr", &wsadata)
- OnMessage(Socket.__eventMsg, "SocketEventProc")
- init := 1
- }
- this.socket := s
- }
- __Delete()
- {
- this.disconnect()
- }
- __Get(k, v)
- {
- if (k="size")
- return this.msgSize()
- }
- connect(host, port)
- {
- if ((this.socket!=-1) || (!(faddr := next := this.__getAddrInfo(host, port))))
- return 0
- while (next)
- {
- sockaddrlen := NumGet(next+0, 16, "uint")
- sockaddr := NumGet(next+0, 16+(2*A_PtrSize), "ptr")
- if ((this.socket := DllCall("ws2_32\socket", "int", NumGet(next+0, 4, "int"), "int", this.__socketType, "int", this.__protocolId, "ptr"))!=-1)
- {
- if ((r := DllCall("ws2_32\WSAConnect", "ptr", this.socket, "ptr", sockaddr, "uint", sockaddrlen, "ptr", 0, "ptr", 0, "ptr", 0, "ptr", 0, "int"))=0)
- {
- DllCall("ws2_32\freeaddrinfo", "ptr", faddr)
- return Socket.__eventProcRegister(this, 0x21)
- }
- this.disconnect()
- }
- next := NumGet(next+0, 16+(3*A_PtrSize), "ptr")
- }
- this.lastError := DllCall("ws2_32\WSAGetLastError")
- return 0
- }
- bind(host, port)
- {
- if ((this.socket!=-1) || (!(faddr := next := this.__getAddrInfo(host, port))))
- return 0
- while (next)
- {
- sockaddrlen := NumGet(next+0, 16, "uint")
- sockaddr := NumGet(next+0, 16+(2*A_PtrSize), "ptr")
- if ((this.socket := DllCall("ws2_32\socket", "int", NumGet(next+0, 4, "int"), "int", this.__socketType, "int", this.__protocolId, "ptr"))!=-1)
- {
- if (DllCall("ws2_32\bind", "ptr", this.socket, "ptr", sockaddr, "uint", sockaddrlen, "int")=0)
- {
- DllCall("ws2_32\freeaddrinfo", "ptr", faddr)
- return Socket.__eventProcRegister(this, 0x29)
- }
- this.disconnect()
- }
- next := NumGet(next+0, 16+(3*A_PtrSize), "ptr")
- }
- this.lastError := DllCall("ws2_32\WSAGetLastError")
- return 0
- }
- listen(backlog=32)
- {
- return (DllCall("ws2_32\listen", "ptr", this.socket, "int", backlog)=0) ? 1 : 0
- }
- accept()
- {
- if ((s := DllCall("ws2_32\accept", "ptr", this.socket, "ptr", 0, "int", 0, "ptr"))!=-1)
- {
- newsock := new Socket(s)
- newsock.__protocolId := this.__protocolId
- newsock.__socketType := this.__socketType
- Socket.__eventProcRegister(newsock, 0x21)
- return newsock
- }
- return 0
- }
- disconnect()
- {
- Socket.__eventProcUnregister(this)
- DllCall("ws2_32\closesocket", "ptr", this.socket, "int")
- this.socket := -1
- return 1
- }
- msgSize()
- {
- VarSetCapacity(argp, 4, 0)
- if (DllCall("ws2_32\ioctlsocket", "ptr", this.socket, "uint", 0x4004667F, "ptr", &argp)!=0)
- return 0
- return NumGet(argp, 0, "int")
- }
- send(addr, length)
- {
- if ((r := DllCall("ws2_32\send", "ptr", this.socket, "ptr", addr, "int", length, "int", 0, "int"))<=0)
- return 0
- return r
- }
- sendText(msg, encoding="UTF-8")
- {
- VarSetCapacity(buffer, length := (StrPut(msg, encoding)*(((encoding="utf-16")||(encoding="cp1200")) ? 2 : 1))-1)
- StrPut(msg, &buffer, encoding)
- return this.send(&buffer, length)
- }
- recv(byref buffer, wait=1)
- {
- while ((wait) && ((length := this.msgSize())=0))
- sleep, 100
- if (length)
- {
- VarSetCapacity(buffer, length)
- if ((r := DllCall("ws2_32\recv", "ptr", this.socket, "ptr", &buffer, "int", length, "int", 0))<=0)
- return 0
- return r
- }
- return 0
- }
- recvText(wait=1, encoding="UTF-8")
- {
- if (length := this.recv(buffer, wait))
- return StrGet(&buffer, length, encoding)
- return
- }
- __getAddrInfo(host, port)
- {
- a := ["127.0.0.1", "0.0.0.0", "255.255.255.255", "::1", "::", "FF00::"]
- conv := {localhost:a[1], addr_loopback:a[1], inaddr_loopback:a[1], addr_any:a[2], inaddr_any:a[2], addr_broadcast:a[3]
- , inaddr_broadcast:a[3], addr_none:a[3], inaddr_none:a[3], localhost6:a[4], addr_loopback6:a[4], inaddr_loopback6:a[4]
- , addr_any6:a[5], inaddr_any:a[5], addr_broadcast6:a[6], inaddr_broadcast6:a[6], addr_none6:a[6], inaddr_none6:a[6]}
- if (conv[host])
- host := conv[host]
- VarSetCapacity(hints, 16+(4*A_PtrSize), 0)
- NumPut(this.__socketType, hints, 8, "int")
- NumPut(this.__protocolId, hints, 12, "int")
- if ((r := DllCall("ws2_32\getaddrinfo", "astr", host, "astr", port, "ptr", &hints, "ptr*", next))!=0)
- {
- this.lastError := DllCall("ws2_32\WSAGetLastError")
- return 0
- }
- return next
- }
- __eventProcRegister(obj, msg)
- {
- a := SocketEventProc(0, 0, "register", 0)
- a[obj.socket] := obj
- return (DllCall("ws2_32\WSAAsyncSelect", "ptr", obj.socket, "ptr", A_ScriptHwnd, "uint", Socket.__eventMsg, "uint", msg)=0) ? 1 : 0
- }
- __eventProcUnregister(obj)
- {
- a := SocketEventProc(0, 0, "register", 0)
- a.remove(obj.socket)
- return (DllCall("ws2_32\WSAAsyncSelect", "ptr", obj.socket, "ptr", A_ScriptHwnd, "uint", 0, "uint", 0)=0) ? 1 : 0
- }
- }
- SocketEventProc(wParam, lParam, msg, hwnd)
- {
- global Socket
- static a := []
- Critical
- if (msg="register")
- return a
- if (msg=Socket.__eventMsg)
- {
- if (!isobject(a[wParam]))
- return 0
- if ((lParam & 0xFFFF) = 1)
- return a[wParam].onRecv(a[wParam])
- else if ((lParam & 0xFFFF) = 8)
- return a[wParam].onAccept(a[wParam])
- else if ((lParam & 0xFFFF) = 32)
- {
- a[wParam].socket := -1
- return a[wParam].onDisconnect(a[wParam])
- }
- return 0
- }
- return 0
- }
-
- class SocketTCP extends Socket
- {
- static __protocolId := 6 ;IPPROTO_TCP
- static __socketType := 1 ;SOCK_STREAM
- }
-
- class SocketUDP extends Socket
- {
- static __protocolId := 17 ;IPPROTO_UDP
- static __socketType := 2 ;SOCK_DGRAM
-
- enableBroadcast()
- {
- VarSetCapacity(optval, 4, 0)
- NumPut(1, optval, 0, "uint")
- if (DllCall("ws2_32\setsockopt", "ptr", this.socket, "int", 0xFFFF, "int", 0x0020, "ptr", &optval, "int", 4)=0)
- return 1
- return 0
- }
- disableBroadcast()
- {
- VarSetCapacity(optval, 4, 0)
- if (DllCall("ws2_32\setsockopt", "ptr", this.socket, "int", 0xFFFF, "int", 0x0020, "ptr", &optval, "int", 4)=0)
- return 1
- return 0
- }
- }
复制代码 |
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