1 鱼币
/*------------------------------------------------------------
HELLOWIN.C -- Displays "Hello, Windows 98!" in client area
(c) Charles Petzold, 1998
------------------------------------------------------------*/
#include <windows.h>
#include "resource.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("HelloWin") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, // window class name
TEXT ("The Hello Program"), // window caption
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT, // initial x position
CW_USEDEFAULT, // initial y position
CW_USEDEFAULT, // initial x size
CW_USEDEFAULT, // initial y size
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL) ; // creation parameters
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static HBITMAP hBitmap;
static int cxClient,cyClient,cxSource,cySource;
BITMAP bitmap;
HDC hdc,hdcMem ;
PAINTSTRUCT ps ;
int x,y;
HINSTANCE hInstance;
switch (message)
{
case WM_CREATE:
hInstance = ( (LPCREATESTRUCT) lParam )->hInstance;//获取当前实例句柄
hBitmap = LoadBitmap (hInstance,MAKEINTRESOURCE (IDB_BITMAP1) )/*TEXT("Bricks")*/;
GetObject (hBitmap,sizeof(IDB_BITMAP1),&bitmap );
cxSource = bitmap.bmWidth;
cySource = bitmap.bmHeight;
return 0 ;
case WM_SIZE:
cxClient = LOWORD(lParam);
cyClient = HIWORD (lParam);
return 0;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
hdcMem = CreateCompatibleDC (hdc);
SelectObject (hdcMem, hBitmap);
for(y =100;y< cyClient-100;y += cySource)
{
for(x = 100;x< cxClient-100; x += cxSource )
{
BitBlt(hdc,x,y,cxSource,cySource,hdcMem,0,0,SRCCOPY);
}
}
DeleteDC (hdcMem);
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
DeleteObject(hBitmap);
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
以上代码没问题,为什么我布置扫雷图就是不显示呢,程序运行应该就是出现扫雷的图形方砖了,求求鱼友,帮忙指点一下啊
我都弄了两天了,找了好多的书,都不知道原因,我估计还是资源的使用问题,另外,工作区的如下图,求求渔友了,实在是没办法了,其实我感觉还是vc++的使用问题,估计你们看下图就能明白原因。
我来回答