class Player:
def game2(self):
score = 0# 积分
times = 0# 局数
import random
print('平局+0分,败局-1分,胜局+1分')
print('3局过后谁会赢呢?')
while times < 3:
computer = random.randint(1, 3)
n = input('1代表石头,2代表剪刀,3代表布 出一个吧:')
try:
n = int(n)
except ValueError as e:
print('您输入的不是1~3中的整数!')
continue
right = (1, 2, 3)
while n not in right:
if n not in right:
print('您输入的不是1~3中的整数!')
n = int(input('1代表石头,2代表剪刀,3代表布 出一个吧:'))
continue
try:
n = int(n)
except ValueError as a:
print('您输入的不是1~3中的整数!')
continue
else:
n = int(n)
if computer == 1:
if n == 1:
times += 1
score += 0
print('程序和你都出石头,平局+0分','当前第%d局,当前积分%d'%(times,score),sep='\n')
if n == 2:
times += 1
score -= 1
print('程序出石头,你出的是剪刀,败局-1分','当前第%d局,当前积分%d'%(times,score),sep='\n')
if n == 3:
times += 1
score += 1
print('程序出石头,你出的是布,胜局+1分', '当前第%d局,当前积分%d' % (times, score), sep='\n')
elif computer == 2:
if n == 1:
times += 1
score += 1
print('程序出剪刀,你出石头,胜局+1分', '当前第%d局,当前积分%d' % (times, score), sep='\n')
if n == 2:
times += 1
score += 0
print('程序和你都出剪刀,平局+0分', '当前第%d局,当前积分%d' % (times, score), sep='\n')
if n == 3:
times += 1
score -= 1
print('程序出剪刀,你出的是布,败局-1分', '当前第%d局,当前积分%d' % (times, score), sep='\n')
else:
if n == 1:
times += 1
score -= 1
print('程序出布,你出石头,败局-1分', '当前第%d局,当前积分%d' % (times, score), sep='\n')
if n == 2:
times += 1
score += 1
print('程序出布,你出剪刀,胜局+1分', '当前第%d局,当前积分%d' % (times, score), sep='\n')
if n == 3:
times += 1
score += 0
print('程序和你都出布,平局+0分', '当前第%d局,当前积分%d' % (times, score), sep='\n')
if times < 3:
print('开始下一局')
if score >= 1:
print('\n','你赢了!')
elif score == 0:
print('\n','你与程序平手')
else:
print('\n','你输了!真给人类丢脸')
player = Player()
player.game2()