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C++中关于纯虚函数的问题

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发表于 2011-6-13 10:56:58 | 显示全部楼层 |阅读模式

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#include <iostream>
using namespace std;

class Shape
{
public:
    virtual float area(void) const{return 0.0;}
    virtual float volume(void) const{return 0.0;}
    // virtual float area(void) const = 0;
    // virtual float volume(void) const = 0;
    virtual void shapeName(void) const = 0;   
};

class Point:public Shape
{
public:
    Point(float a = 0, float b = 0):x(a), y(b){}
    void setPoint(float a, float b){x = a; y = b;}
    float getX(void) const{return x;}
    float getY(void) const{return y;}
    virtual void shapeName(void) const{cout << "Point: ";}   

    friend ostream & operator<<(ostream &output, const Point &p)
    {
        output << "[" << "p.x" << ", " << p.y << "]";
        return output;
    }
   
protected:
    float x, y;
};

class Circle:public Point
{
public:
    Circle(float a, float b, float r):Point(a, b), radius(r){}
    void setRadius(float r){radius = r;}
    float getRadius(void) const{return radius;}
    virtual float area(void) const{return (3.14159 * radius * radius);}
    virtual void shapeName(void) const{cout << "Circle: ";}   

    friend ostream & operator<<(ostream &output, const Circle &cc)
    {
        output << "[" << "cc.x" << ", " << cc.y << "], r = " << cc.radius << ", area = " << cc.area();
        return output;
    }
   
protected:
    float radius;
};

class Cylinder:public Circle
{
public:
    Cylinder(float a = 0, float b = 0, float r = 0, float h = 0):Circle(a, b, r), height(h){}
    void setHeight(float h){height = h;}
    float getHeight(void) const{return height;}
    virtual float area(void) const{return (2 * Circle::area() + 2 * 3.14159 * radius * height);}
    virtual float volume(void) const{return (Circle::area() * height);}
    virtual void shapeName(void) const{cout << "Cylinder: ";}
   
    friend ostream & operator<<(ostream &output, const Cylinder &cy)
    {
        output << "[" << "cy.x" << ", " << cy.y << "], r = " << cy.radius << ", h = " << cy.height
               << ", area = " << cy.area() << ", volume = " << cy.volume();
        return output;
    }
   
protected:
    float height;
};

int main(void)
{
    Point p(3.2, 4.5);
    Circle cc(2.4, 1.2, 5.6);
    Cylinder cy(3.5, 6.4, 5.2, 10.5);
   
    p.shapeName();
    cout << p << endl;
    cc.shapeName();
    cout << cc << endl;
    cy.shapeName();
    cout << cy << "\n\n";
   
    Shape *pt;
    pt = &p;
    pt->shapeName();
    cout << "x = " << p.getX() << ", y = " << p.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";
         
     pt = &cc;
     pt->shapeName();
    cout << "x = " << cc.getX() << ", y = " << cc.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";     
         
     pt = &cy;
     pt->shapeName();
    cout << "x = " << cy.getX() << ", y = " << cy.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";
   
    return 0;
}

在抽象基类Shape中如果把前两行换成注释中的两行即改为纯虚函数,则编译不通过,为什么呢?


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发表于 2011-6-13 11:17:17 | 显示全部楼层
已经帮您修改了粗心的错误~
#include <iostream>
using namespace std;

class Shape
{
public:
    virtual float area(void) const{return 0.0;}
    virtual float volume(void) const{return 0.0;}
    // virtual float area(void) const = 0;
    // virtual float volume(void) const = 0;
    virtual void shapeName(void) const = 0;   
};

class Point:public Shape
{
public:
    Point(float a = 0, float b = 0):x(a), y(b){}
    void setPoint(float a, float b){x = a; y = b;}
    float getX(void) const{return x;}
    float getY(void) const{return y;}
    virtual void shapeName(void) const{cout << "oint: ";}   

    friend ostream & operator<<(ostream &output, const Point &p)
    {
        output << "[" << "p.x" << ", " << p.y << "]";
        return output;
    }
   
protected:
    float x, y;
};

class Circle:public Point
{
public:
      Circle(float a, float b, float r):Point(a, b), radius(r){}
    void setRadius(float r){radius = r;}
    float getRadius(void) const{return radius;}
    virtual float area(void) const{return (3.14159 * radius * radius);}
    virtual void shapeName(void) const{cout << "Circle: ";}   

    friend ostream & operator<<(ostream &output, const Circle &cc)
    {
        output << "[" << "cc.x" << ", " << cc.y << "], r = " << cc.radius << ", area = " << cc.area();
        return output;
    }
   
protected:
    float radius;
};

class Cylinder:public Circle
{
public:
    Cylinder(float a = 0, float b = 0, float r = 0, float h = 0):Circle(a, b, r), height(h){}
    void setHeight(float h){height = h;}
    float getHeight(void) const{return height;}
    virtual float area(void) const{return (2 * Circle::area() + 2 * 3.14159 * radius * height);}
    virtual float volume(void) const{return (Circle::area() * height);}
    virtual void shapeName(void) const{cout << "Cylinder: ";}
   
    friend ostream & operator<<(ostream &output, const Cylinder &cy)
    {
        output << "[" << "cy.x" << ", " << cy.y << "], r = " << cy.radius << ", h = " << cy.height
               << ", area = " << cy.area() << ", volume = " << cy.volume();
        return output;
    }
   
protected:
    float height;
};

int main(void)
{
    Point p(3.2, 4.5);
    Circle cc(2.4, 1.2, 5.6);
    Cylinder cy(3.5, 6.4, 5.2, 10.5);
   
    p.shapeName();
    cout << p << endl;
    cc.shapeName();
    cout << cc << endl;
    cy.shapeName();
    cout << cy << "\n\n";
   
    Shape *pt;
    pt = &p;
    pt->shapeName();
    cout << "x = " << p.getX() << ", y = " << p.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";
         
     pt = &cc;
     pt->shapeName();
    cout << "x = " << cc.getX() << ", y = " << cc.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";     
         
     pt = &cy;
     pt->shapeName();
    cout << "x = " << cy.getX() << ", y = " << cy.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";
   
    return 0;
}
朋友记得以后贴代码用代码格式哦~

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发表于 2011-6-13 12:05:39 | 显示全部楼层
Point类没有重写基类中的纯虚函数,因此Point类还是虚基类,不能产生对象,但LZ在main函数中企图产生Point类型的对象,所以错了。
想知道小甲鱼最近在做啥?请访问 -> ilovefishc.com
 楼主| 发表于 2011-6-13 12:27:32 | 显示全部楼层

嗯,谢谢大哥~
想知道小甲鱼最近在做啥?请访问 -> ilovefishc.com
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