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C++中关于纯虚函数的问题

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发表于 2011-6-13 10:56:58 | 显示全部楼层 |阅读模式

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#include <iostream>
using namespace std;

class Shape
{
public:
    virtual float area(void) const{return 0.0;}
    virtual float volume(void) const{return 0.0;}
    // virtual float area(void) const = 0;
    // virtual float volume(void) const = 0;
    virtual void shapeName(void) const = 0;   
};

class Point:public Shape
{
public:
    Point(float a = 0, float b = 0):x(a), y(b){}
    void setPoint(float a, float b){x = a; y = b;}
    float getX(void) const{return x;}
    float getY(void) const{return y;}
    virtual void shapeName(void) const{cout << "Point: ";}   

    friend ostream & operator<<(ostream &output, const Point &p)
    {
        output << "[" << "p.x" << ", " << p.y << "]";
        return output;
    }
   
protected:
    float x, y;
};

class Circle:public Point
{
public:
    Circle(float a, float b, float r):Point(a, b), radius(r){}
    void setRadius(float r){radius = r;}
    float getRadius(void) const{return radius;}
    virtual float area(void) const{return (3.14159 * radius * radius);}
    virtual void shapeName(void) const{cout << "Circle: ";}   

    friend ostream & operator<<(ostream &output, const Circle &cc)
    {
        output << "[" << "cc.x" << ", " << cc.y << "], r = " << cc.radius << ", area = " << cc.area();
        return output;
    }
   
protected:
    float radius;
};

class Cylinder:public Circle
{
public:
    Cylinder(float a = 0, float b = 0, float r = 0, float h = 0):Circle(a, b, r), height(h){}
    void setHeight(float h){height = h;}
    float getHeight(void) const{return height;}
    virtual float area(void) const{return (2 * Circle::area() + 2 * 3.14159 * radius * height);}
    virtual float volume(void) const{return (Circle::area() * height);}
    virtual void shapeName(void) const{cout << "Cylinder: ";}
   
    friend ostream & operator<<(ostream &output, const Cylinder &cy)
    {
        output << "[" << "cy.x" << ", " << cy.y << "], r = " << cy.radius << ", h = " << cy.height
               << ", area = " << cy.area() << ", volume = " << cy.volume();
        return output;
    }
   
protected:
    float height;
};

int main(void)
{
    Point p(3.2, 4.5);
    Circle cc(2.4, 1.2, 5.6);
    Cylinder cy(3.5, 6.4, 5.2, 10.5);
   
    p.shapeName();
    cout << p << endl;
    cc.shapeName();
    cout << cc << endl;
    cy.shapeName();
    cout << cy << "\n\n";
   
    Shape *pt;
    pt = &p;
    pt->shapeName();
    cout << "x = " << p.getX() << ", y = " << p.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";
         
     pt = &cc;
     pt->shapeName();
    cout << "x = " << cc.getX() << ", y = " << cc.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";     
         
     pt = &cy;
     pt->shapeName();
    cout << "x = " << cy.getX() << ", y = " << cy.getY() << "\narea = " << pt->area()
         << "\nvolume = " << pt->volume() << "\n\n";
   
    return 0;
}

在抽象基类Shape中如果把前两行换成注释中的两行即改为纯虚函数,则编译不通过,为什么呢?


小甲鱼最新课程 -> https://ilovefishc.com
发表于 2011-6-13 11:17:17 | 显示全部楼层
已经帮您修改了粗心的错误~

  1. #include <iostream>
  2. using namespace std;

  3. class Shape
  4. {
  5. public:
  6.     virtual float area(void) const{return 0.0;}
  7.     virtual float volume(void) const{return 0.0;}
  8.     // virtual float area(void) const = 0;
  9.     // virtual float volume(void) const = 0;
  10.     virtual void shapeName(void) const = 0;   
  11. };

  12. class Point:public Shape
  13. {
  14. public:
  15.     Point(float a = 0, float b = 0):x(a), y(b){}
  16.     void setPoint(float a, float b){x = a; y = b;}
  17.     float getX(void) const{return x;}
  18.     float getY(void) const{return y;}
  19.     virtual void shapeName(void) const{cout << "oint: ";}   

  20.     friend ostream & operator<<(ostream &output, const Point &p)
  21.     {
  22.         output << "[" << "p.x" << ", " << p.y << "]";
  23.         return output;
  24.     }
  25.    
  26. protected:
  27.     float x, y;
  28. };

  29. class Circle:public Point
  30. {
  31. public:
  32.       Circle(float a, float b, float r):Point(a, b), radius(r){}
  33.     void setRadius(float r){radius = r;}
  34.     float getRadius(void) const{return radius;}
  35.     virtual float area(void) const{return (3.14159 * radius * radius);}
  36.     virtual void shapeName(void) const{cout << "Circle: ";}   

  37.     friend ostream & operator<<(ostream &output, const Circle &cc)
  38.     {
  39.         output << "[" << "cc.x" << ", " << cc.y << "], r = " << cc.radius << ", area = " << cc.area();
  40.         return output;
  41.     }
  42.    
  43. protected:
  44.     float radius;
  45. };

  46. class Cylinder:public Circle
  47. {
  48. public:
  49.     Cylinder(float a = 0, float b = 0, float r = 0, float h = 0):Circle(a, b, r), height(h){}
  50.     void setHeight(float h){height = h;}
  51.     float getHeight(void) const{return height;}
  52.     virtual float area(void) const{return (2 * Circle::area() + 2 * 3.14159 * radius * height);}
  53.     virtual float volume(void) const{return (Circle::area() * height);}
  54.     virtual void shapeName(void) const{cout << "Cylinder: ";}
  55.    
  56.     friend ostream & operator<<(ostream &output, const Cylinder &cy)
  57.     {
  58.         output << "[" << "cy.x" << ", " << cy.y << "], r = " << cy.radius << ", h = " << cy.height
  59.                << ", area = " << cy.area() << ", volume = " << cy.volume();
  60.         return output;
  61.     }
  62.    
  63. protected:
  64.     float height;
  65. };

  66. int main(void)
  67. {
  68.     Point p(3.2, 4.5);
  69.     Circle cc(2.4, 1.2, 5.6);
  70.     Cylinder cy(3.5, 6.4, 5.2, 10.5);
  71.    
  72.     p.shapeName();
  73.     cout << p << endl;
  74.     cc.shapeName();
  75.     cout << cc << endl;
  76.     cy.shapeName();
  77.     cout << cy << "\n\n";
  78.    
  79.     Shape *pt;
  80.     pt = &p;
  81.     pt->shapeName();
  82.     cout << "x = " << p.getX() << ", y = " << p.getY() << "\narea = " << pt->area()
  83.          << "\nvolume = " << pt->volume() << "\n\n";
  84.          
  85.      pt = &cc;
  86.      pt->shapeName();
  87.     cout << "x = " << cc.getX() << ", y = " << cc.getY() << "\narea = " << pt->area()
  88.          << "\nvolume = " << pt->volume() << "\n\n";     
  89.          
  90.      pt = &cy;
  91.      pt->shapeName();
  92.     cout << "x = " << cy.getX() << ", y = " << cy.getY() << "\narea = " << pt->area()
  93.          << "\nvolume = " << pt->volume() << "\n\n";
  94.    
  95.     return 0;
  96. }
复制代码

朋友记得以后贴代码用代码格式哦~

小甲鱼最新课程 -> https://ilovefishc.com
发表于 2011-6-13 12:05:39 | 显示全部楼层
Point类没有重写基类中的纯虚函数,因此Point类还是虚基类,不能产生对象,但LZ在main函数中企图产生Point类型的对象,所以错了。
小甲鱼最新课程 -> https://ilovefishc.com
 楼主| 发表于 2011-6-13 12:27:32 | 显示全部楼层

嗯,谢谢大哥~
小甲鱼最新课程 -> https://ilovefishc.com
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