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本帖最后由 戴宇轩 于 2015-6-21 22:08 编辑
- import pygame
- from pygame .locals import *
- pygame.init()
- screen = pygame.display.set_mode((600,500))
- pygame .display.set_caption("Drowing rectanglres")
- pos_x = 300
- pos_y = 250
- vel_x = 2
- vel_y = 1
- while True:
- for event in pygame.event.get():
- if event.type in (QUIT,KEYDOWN):
- sys.exit()
- screen.fill((0,0,200))
- #move the rectangle
- pos_x += vel_x
- pos_y += vel_y
- #keep rectangle on the screen
- if pos_x > 500 or pos_x <0:
- vel_x = -vel_x
- if pos_y >400 or pos_y < 0:
- vel_y = -vel_y
- #draw the rectangle
- color = 255,255,0
- width = 0 #solid fill
- pos = pos_x,pos_Y,100,100
- pygame.draw.rect(screen, color, pos, width)
- pygame.display.update()
复制代码
试了好多次都是黑屏T-T |
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