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本帖最后由 学习编程中的Ben 于 2022-12-29 17:09 编辑
在线演示:
这是一个叫做疯狂的笑脸的动画
注意,若要运行,请下载图片文件并放于同一文件夹中
老规矩,先上代码,后上效果图:
- import pygame
- import sys
- from random import *
- windows_width = 1400
- windows_height = 700
- pygame.init()
- screen = pygame.display.set_mode((windows_width, windows_height))
- pygame.display.set_caption("PYTHON 疯狂的笑脸")
- tank_speed_clock = pygame.time.Clock()
- speed_x = randint(1, 3)
- speed_y = randint(1, 3)
- pic_x = pic_y = 0
- i = 1
- pic = pygame.image.load('smile.png')
- p = 1
- while i > 0:
- for event in pygame.event.get():
- if event.type == pygame.constants.QUIT:
- pygame.quit()
- sys.exit()
- elif event.type == pygame.constants.KEYDOWN:
- if event.key == pygame.constants.K_ESCAPE:
- pygame.quit()
- sys.exit()
- elif event.key == pygame.K_SPACE:
- pygame.image.save(screen, "crazysmile"+str(p)+".png")
- p += 1
- pic_x += speed_x
- pic_y += speed_y
- if pic_y <= 0 or (pic_y >= windows_height-pic.get_height()):
- speed_y = -speed_y
- if pic_x <= 0 or (pic_x >= windows_width-pic.get_width()):
- speed_x = -speed_x
- pic_x += speed_x
- pic_y += speed_y
- screen.blit(pic, (pic_x, pic_y)) # blit 第一个参数:要显示的元素,第二个参数:坐标
- pygame.display.update()
- tank_speed_clock.tick(60)
复制代码
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