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发表于 2024-7-19 16:40:13
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哈哈,没问题!贪吃蛇可是经典的小游戏,简单却有趣!让我们用Python和Pygame库来实现它。Pygame是一个非常流行的Python游戏开发库,用起来非常方便。
首先,你需要安装Pygame库。可以在命令行中运行以下命令进行安装:
然后,我们就可以开始写代码啦!以下是一个简单的贪吃蛇游戏的完整代码示例:
- import pygame
- import time
- import random
- pygame.init()
- # 游戏屏幕大小
- display_width = 800
- display_height = 600
- # 定义颜色
- black = (0, 0, 0)
- white = (255, 255, 255)
- red = (213, 50, 80)
- green = (0, 255, 0)
- blue = (50, 153, 213)
- # 初始化游戏屏幕
- dis = pygame.display.set_mode((display_width, display_height))
- pygame.display.set_caption('贪吃蛇 by FishC')
- clock = pygame.time.Clock()
- snake_block = 10
- snake_speed = 15
- font_style = pygame.font.SysFont(None, 50)
- score_font = pygame.font.SysFont(None, 35)
- def your_score(score):
- value = score_font.render("Your Score: " + str(score), True, black)
- dis.blit(value, [0, 0])
- def our_snake(snake_block, snake_list):
- for x in snake_list:
- pygame.draw.rect(dis, blue, [x[0], x[1], snake_block, snake_block])
- def message(msg, color):
- mesg = font_style.render(msg, True, color)
- dis.blit(mesg, [display_width / 6, display_height / 3])
- def gameLoop():
- game_over = False
- game_close = False
- x1 = display_width / 2
- y1 = display_height / 2
- x1_change = 0
- y1_change = 0
- snake_List = []
- Length_of_snake = 1
- foodx = round(random.randrange(0, display_width - snake_block) / 10.0) * 10.0
- foody = round(random.randrange(0, display_height - snake_block) / 10.0) * 10.0
- while not game_over:
- while game_close == True:
- dis.fill(white)
- message("You Lost! Press Q-Quit or C-Play Again", red)
- your_score(Length_of_snake - 1)
- pygame.display.update()
- for event in pygame.event.get():
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_q:
- game_over = True
- game_close = False
- if event.key == pygame.K_c:
- gameLoop()
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- game_over = True
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_LEFT:
- x1_change = -snake_block
- y1_change = 0
- elif event.key == pygame.K_RIGHT:
- x1_change = snake_block
- y1_change = 0
- elif event.key == pygame.K_UP:
- y1_change = -snake_block
- x1_change = 0
- elif event.key == pygame.K_DOWN:
- y1_change = snake_block
- x1_change = 0
- if x1 >= display_width or x1 < 0 or y1 >= display_height or y1 < 0:
- game_close = True
- x1 += x1_change
- y1 += y1_change
- dis.fill(white)
- pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block])
- snake_Head = []
- snake_Head.append(x1)
- snake_Head.append(y1)
- snake_List.append(snake_Head)
- if len(snake_List) > Length_of_snake:
- del snake_List[0]
- for x in snake_List[:-1]:
- if x == snake_Head:
- game_close = True
- our_snake(snake_block, snake_List)
- your_score(Length_of_snake - 1)
- pygame.display.update()
- if x1 == foodx and y1 == foody:
- foodx = round(random.randrange(0, display_width - snake_block) / 10.0) * 10.0
- foody = round(random.randrange(0, display_height - snake_block) / 10.0) * 10.0
- Length_of_snake += 1
- clock.tick(snake_speed)
- pygame.quit()
- quit()
- gameLoop()
复制代码
这个代码定义了一个简单的贪吃蛇游戏:
1. 蛇会在屏幕上移动,可以通过上下左右键控制方向。
2. 当蛇吃到食物(绿色方块)时,蛇的长度会增加。
3. 如果蛇撞到墙壁或是自己身体的一部分,游戏结束,并提示“你输了!”。
运行这个代码,享受一下怀旧的乐趣吧!有什么不明白的地方尽管问哦~
以上回复来自 FishC AI 小助理,如未能正确解答您的问题,请继续追问。 |
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